Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical TTRPG

The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the series' apocalyptic landscape. This initiative has been announced, with a funding drive scheduled to begin in the spring of 2026.

"This project will bring the series' unique suspense, tactical intensity, and memorable setting to the table, providing fans a new way to experience The Division through deep narrative and player-driven missions," reads an announcement.

Initial offerings are set to feature a starter set, core rulebooks, a Game Master screen, figurines, and various deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a lethal pathogen known as Green Poison was released in New York City, plunging the United States into chaos. As the crisis escalates, civil order breaks down and violent factions rise, turning the city into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents enter the story.

Development on the game has been underway for approximately several years, and it is confirmed to be complete. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a broader audience, specifically in North America. Manufacturing will start right after the fundraiser, with deliveries expected for later in 2026.

An Innovative Tactical System: The GRIS System

An early look at the system reveals it uses d10s exclusively through its proprietary GRIS system, promoting a fast-paced and strategic approach. Players leverage skills or traits to assemble a handful of dice, typically from one to five d10s.

  • Rather than adding results together, participants choose a single “resolution die” from the pool.
  • This die is then measured against a set challenge number.
  • Rolling a perfect 10 triggers additional bonuses, such as increased harm or boosted support.

Engagements Emphasize Positioning and Awareness

Fights prioritize placement and situational awareness, reflecting the source material. Factors like cover, elevation, or visibility directly influence success chances. This system is designed to favor teamwork and smart positioning instead of raw numbers.

A Novel Wound Mechanic

The way injuries is tracked introduces a interesting narrative layer. Agents have a wound threshold; sustaining too much damage reduces their capabilities by lowering the size of their dice pool.

  1. At zero health, an agent is downed, but is not unconscious.
  2. They may still crawl and take limited actions, emulating the last stand seen in video game shooters.
  3. Any agent knocked down must roll on a injury chart, risking persistent effects like trauma or crippling injuries.

An Introductory Scenario

A free introductory rulebook is promised in the near future. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, players spearhead the search for a missing medical team and work to stop an assault by the violent Rikers gang, who have seized control of that Manhattan district. More specifics and the complete product lineup are expected to be unveiled closer to the campaign launch.

Dr. Sharon West
Dr. Sharon West

A seasoned gaming analyst with over a decade of experience in online casino strategies and player psychology.